In this module we take the scene created from the Modeling for video games module and create the textures using Photoshop.  By the end of this module you will have an understanding of how to create textures using a non-destructive method. This method allows you to efficiently make changes to your textures.

Topics Covered:
• Exporting UV layouts from Maya
• Loading custom brushes into Photoshop
• Using source files to paint textures
• Creating non-destructive files using masks and layers
• Exporting texture maps from Photoshop
• Creating and assigning materials in Maya

Price: $30.00
Length: 90 Min
Platform: Mac or PC.
Format: Digital Download – Quicktime
Size: 708 GB

Related Modules:
Maya BasicsModeling for Video Games

 

 

 

 

 
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